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Well another user posted an Easter Egg about “Data Pads”. But FIRST I am here to state first is that those are NOT Easter Eggs, it is like hunting down a Skull in Halo 2 and Halo 3 or Terminal.
Here is a real Easter Egg about the Data Pads. Now after you kill the invisible Elite running with the Data Pad. You open it up, and all the data pads actually do this, but after reading for a little while, you will hear a voice or audio. You wont be able to understand it. But, if you record it and play it backwards, you can understand it. But one of the interesting Lines that say “Welcome Chiron”, sound like this “Ch - eye - ron”. We posted a video on this but we want you to hear what it says. And Basically Chiron was a Test station on Mars for Special Elite Spartans. And there is a bit more information at the Halo wikia. Here is the link for more information,
Go on your hunt for these Data Pads! Sadly there is no reward for finding all of these Data Pads, but it has good information, and a good challenge! Good Hunting! ;)

Hello halo4newsnow followers! Tis me Jesse, I’m here to announce a new Halo blog that I’m running that is aimed at “the future of Halo” Although it just started I’m prepared to develop more time and effort into delivering the latest and greatest news to come. Please give my new page a follow if you are interested in the future of Halo. Follow here


David Fincher and Tim Miller team up with Microsoft to create perhaps one of the most epic launch trailers of all time. Yep, it’s for Halo 4

Let it never be said that Microsoft doesn’t have a fancy for the dramatic. Whenever they launch a big game, they really throw that marketing money around. Look no further for proof than the announcement of David Fincher (“Fight Club,” “The Social Network,” “The Girl with the Dragon Tattoo”) as executive producer and acclaimed visual effects lead Tim Miller (“Scott Pilgrim vs. the World,” “The Girl with the Dragon Tattoo”) as the director of the launch trailer for Halo 4. 

The extended two-minute trailer will make its world premiere during the October 18th episode of “Late Night with Jimmy Fallon”.  It will be available on Halo Waypoint and the Xbox YouTube channel immediately following the broadcast debut.


Halo 4: Forward Unto Dawn

Set against the backdrop of a United Nations Space Command (UNSC) military academy, a group of highborn cadets are training to be the next generation of soldiers in the UNSC’s ongoing war with insurrectionists in the outer colonial planets.

Bungie may have departed from the franchise but Halo is going strong.  An absolutely fascinating take on the lore is happening in 343 Industries’ Halo 4 this November, but October 5th sees the start of an amazing looking five-part web series molded by professional Hollywood talent both behind and in front of the camera all in the hopes in delivering a supplementary experience on par with the quality of a theatrical film.


Halo 4’s iteration of the Forge map editor is currently under development at Certain Affinity, the development studio responsible for Age of BootyCrimson Alliance and Halo: Combat Evolved Anniversary’s multiplayer. The announcement was made during a presentation at Rooster Teeth’s second annual RTX event in Austin, TX.

While a wide breadth of changes and additions have been made to the Forge editor, most interesting are the “Player Trait Zones,” which allow map builders to modify the characteristics of any players that enter the effected area, changing the height of their jumps, the speed at which they run, etc. It’s even possible to reverse the gravity in a given area by using “Grav Volume” field.

Enhancements have also been made to the objects that can be placed by users: Elements can now be locked in place, magnetized and more efficiently duplicated. The editor’s lighting system has also been overhauled; objects placed now cast and receive shadows normally. Finally, a map editor capable of bringing our upside-down film noir Halo dreams to life.

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